Improve production prioritisation
Bug #861761 reported by
Nasenbaer
This bug affects 5 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Medium
|
Unassigned |
Bug Description
the default target quantity for wares should be 0.
it can be *very* annoying, if you lost your headquarters and have an empty warehouse and the only thing the metalworkshop produces are tools you do not need in the next half hour - but simply no felling_axe for your lumberjack...
Related branches
lp://staging/~meitis/widelands/bug861761
- GunChleoc: Approve
-
Diff: 184 lines (+78/-18)2 files modifiedsrc/economy/economy.cc (+77/-17)
src/wui/transport_ui.cc (+1/-1)
Changed in widelands: | |
assignee: | nobody → Nasenbaer (nasenbaer) |
summary: |
- Make default target quantity 0 + Improve production prioritisation |
Changed in widelands: | |
milestone: | build18-rc1 → build19-rc1 |
Changed in widelands: | |
status: | Incomplete → Fix Committed |
Changed in widelands: | |
status: | Fix Committed → Fix Released |
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actually i think there should be a difference between need and need. target quantity should be produced at a lower priority than required goods.