For transparent objects to work in OpenGL the opaque objects need to rendered first. http://www.opengl.org/archives/resources/faq/technical/transparency.htm#blen0020
Note: This might have an effect on the lesstif hid?
For transparent objects to work in OpenGL the opaque objects need to rendered first. www.opengl. org/archives/ resources/ faq/technical/ transparency. htm#blen0020
http://
Note: This might have an effect on the lesstif hid?