gtk: Thin drawn polygons hide "clearline" lines, arcs, text
Bug #1072500 reported by
Robert Fitzsimons
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
gEDA project |
Fix Committed
|
High
|
Chad Parker | ||
pcb |
Fix Released
|
Medium
|
Chad Parker |
Bug Description
With the gtk hid. In the latest git revision, it's also been present for a while.
When the "clearline" attribute is set on a line/arc/text, if it then intersects with a polygon on the same layer, the intersecting part isn't visible in "Thin draw/Thin draw poly" modes.
To reproduce:
- Open pcb.
- Draw a rectangle/polygon.
- Deselect "New lines, arcs clear polygons", in the settings menu.
- Draw a new line which starts outside and then enters and ends in the polygon.
- Select "Thin draw ploy", in the settings menu.
The part of the line that enters the polygon has been clipped, is invisible. Though with a bit of care you can find end point with the mouse cursor.
Changed in geda-project: | |
importance: | Undecided → High |
tags: | added: gtk-gui |
tags: | added: polygons |
Changed in pcb: | |
status: | New → Confirmed |
importance: | Undecided → Medium |
milestone: | none → future-bug-fix-release |
Changed in pcb: | |
status: | Confirmed → Fix Committed |
Changed in geda-project: | |
status: | New → Fix Committed |
assignee: | nobody → Chad Parker (parker-charles) |
Changed in pcb: | |
status: | Fix Committed → Fix Released |
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For transparent objects to work in OpenGL the opaque objects need to rendered first. www.opengl. org/archives/ resources/ faq/technical/ transparency. htm#blen0020
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Note: This might have an effect on the lesstif hid?