Can't hear clock alarm when headphones are plugged in but not in your ears
Bug #1364647 reported by
Marco Trevisan (Treviño)
This bug affects 10 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Band-aids for Ubuntu Phone |
In Progress
|
Undecided
|
Devid Antonio Filoni | ||
Canonical System Image |
Confirmed
|
High
|
Alejandro J. Cura | ||
Ubuntu Clock App |
Invalid
|
High
|
Unassigned | ||
Ubuntu UX |
Triaged
|
Medium
|
James Mulholland | ||
indicator-datetime (Ubuntu) |
Confirmed
|
High
|
Charles Kerr | ||
pulseaudio (Ubuntu) |
Won't Fix
|
High
|
Unassigned |
Bug Description
When a bluetooth or wired headset the phone embedded speakerphone should ring anyway as you probably won't wear an headset while sleeping, while you prefer keeping your headset connected all the times.
-- SOLUTION --
Alarms should *always* be played to the speaker phones, as well as in the wired/wireless headset.
(The equivalent for the ringtone is bug 1583981.)
Related branches
lp://staging/~d.filoni/indicator-datetime/lp1364647
Ready for review
for merging
into
lp://staging/indicator-datetime
- Charles Kerr: Pending requested
- Tiago Salem Herrmann: Pending requested
- Indicator Applet Developers: Pending requested
-
Diff: 478 lines (+380/-2)5 files modifiedCMakeLists.txt (+2/-1)
INSTALL (+1/-0)
debian/control (+1/-0)
include/notifications/sound.h (+1/-0)
src/sound.cpp (+375/-1)
summary: |
- Alarm should always be played (also) in the speakerphone even when a - bluetooth or wired headset is used + Alarm, Calls should always be played (also) in the speakerphone even + when a bluetooth or wired headset is used |
description: | updated |
Changed in ubuntu-ux: | |
status: | New → Fix Committed |
tags: | added: rtm14 |
tags: | added: touch-2014-09-18 |
no longer affects: | dialer-app |
no longer affects: | dialer-app (Ubuntu) |
Changed in ubuntu-ux: | |
assignee: | nobody → Matthew Paul Thomas (mpt) |
summary: |
- Alarm, Calls should always be played (also) in the speakerphone even - when a bluetooth or wired headset is used + [Sound] Alarm, Calls should always be played (also) in the speakerphone + even when a bluetooth or wired headset is used |
Changed in ubuntu-clock-app: | |
milestone: | rtm → postrtm |
status: | Confirmed → Opinion |
Changed in ubuntu-ux: | |
status: | Confirmed → Triaged |
Changed in ubuntu-clock-app: | |
milestone: | 3.x.backlog → 3.4 |
status: | Opinion → Triaged |
Changed in ubuntu-clock-app: | |
milestone: | 3.4 → none |
status: | Triaged → Incomplete |
summary: |
- [Sound] Alarm, Calls should always be played (also) in the speakerphone - even when a bluetooth or wired headset is used + [Sound][ux] Alarm, Calls should always be played (also) in the + speakerphone even when a bluetooth or wired headset is used |
summary: |
- [Sound][ux] Alarm, Calls should always be played (also) in the + [System Settings] Alarm, Calls should always be played (also) in the speakerphone even when a bluetooth or wired headset is used |
Changed in ubuntu-ux: | |
assignee: | nobody → Matthew Paul Thomas (mpt) |
description: | updated |
Changed in band-aids-uphone: | |
assignee: | nobody → Devid Antonio Filoni (d.filoni) |
status: | New → In Progress |
tags: | added: pulse-touch |
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Hey Marco, thanks for the bug report. I am relatively certain that the fix for this is outside the scope of the clock app, but nonetheless let's track it here. I will contact the concerned devs about this.