Ringtone cannot be heard when jack/headphones plugged
Bug #1483888 reported by
Stefan
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Canonical System Image |
Fix Released
|
High
|
Bill Filler | ||
Ubuntu UX |
Triaged
|
High
|
Olga Kemmet | ||
telephony-service (Ubuntu) |
Fix Released
|
High
|
Tiago Salem Herrmann |
Bug Description
Aquaris E5: Ringtone cannot be heard when jack/headphones are plugged.
This I consider a bug, since user cannot depend on the such a device with hearing calls in the morning.
Typical scenario: listening to music/watching movies during the night and falling asleep. It already happened several times to me that I did not get awakened by the phone in the morning, since headphones were plugged into the device and all the sounds could be heard only in headphones.
(The equivalent for the alarm clock is bug 1364647.)
Related branches
lp://staging/~tiagosh/telepathy-ofono/play_ringtone_speakers
- PS Jenkins bot: Approve (continuous-integration)
- Ubuntu Phablet Team: Pending requested
-
Diff: 30 lines (+6/-0)1 file modifiedqpulseaudioengine.cpp (+6/-0)
affects: | indicator-power (Ubuntu) → pulseaudio (Ubuntu) |
description: | updated |
summary: |
- Aquaris E5: Ringtone + buzzer cannot be heard when jack/headphones - plugged + Aquaris E5: Ringtone cannot be heard when jack/headphones plugged |
Changed in telephony-service (Ubuntu): | |
assignee: | nobody → Olga Kemmet (olga-kemmet) |
Changed in telephony-service (Ubuntu): | |
assignee: | Olga Kemmet (olga-kemmet) → nobody |
Changed in ubuntu-ux: | |
status: | New → Triaged |
importance: | Undecided → High |
assignee: | nobody → Olga Kemmet (olga-kemmet) |
Changed in telephony-service (Ubuntu): | |
assignee: | nobody → Tiago Salem Herrmann (tiagosh) |
Changed in telephony-service (Ubuntu): | |
status: | Confirmed → In Progress |
Changed in canonical-devices-system-image: | |
status: | Confirmed → In Progress |
Changed in canonical-devices-system-image: | |
status: | In Progress → Fix Committed |
Changed in canonical-devices-system-image: | |
status: | Fix Committed → Fix Released |
Changed in telephony-service (Ubuntu): | |
status: | In Progress → Fix Released |
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This is a design question for the Phone app, not for pulseaudio. The Phone app might choose to, for example, play the ringtone just through headphones for the first two or three seconds, to give you a chance to answer the call without waking up people nearby; and then switch to playing through speaker, in case your headphones aren't in your ears. I'm not saying it should necessarily do that, that's just one possibility.
Unfortunately, the Phone app spec currently doesn't even mention ringing. <https:/ /goo.gl/ 0hy3A1> The design for ringing should also describe what should happen if other audio is playing when the call arrives.