Unity spends 15% of time in PlacesGroup::ComputeContentSize when opening dash
Bug #1033306 reported by
Michal Hruby
This bug affects 3 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Fix Released
|
Medium
|
Michal Hruby | ||
unity (Ubuntu) |
Fix Released
|
Medium
|
Michal Hruby |
Bug Description
In the quest to make dash open as fast as possible I found that dash spends around 15% of time in PlacesGroup:
Related branches
lp://staging/~mhr3/unity/places-group-focus-overlay
- Marco Trevisan (Treviño): Approve
-
Diff: 12 lines (+2/-1)1 file modifieddash/PlacesGroup.cpp (+2/-1)
Changed in unity: | |
milestone: | none → 6.2 |
Changed in unity (Ubuntu): | |
status: | New → In Progress |
Changed in unity: | |
milestone: | 6.2 → 6.4 |
Changed in unity: | |
status: | In Progress → Fix Committed |
Changed in unity (Ubuntu): | |
importance: | Undecided → Medium |
status: | In Progress → Fix Committed |
assignee: | nobody → Michal Hruby (mhr3) |
Changed in unity: | |
status: | Fix Committed → Fix Released |
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Perhaps this should also be backported to 5.16 since it is a performance enhancement and does not break any visual interfaces or strings.