Data don't have to translate into specific things in the game. I can use the same numbers that you used to come with 14 or 25. Actually, anything you can provide me as input I can probably express it with numbers, in order to produce a non-arbitrary value.
Data don't have to translate into specific things in the game. I can use the same numbers that you used to come with 14 or 25. Actually, anything you can provide me as input I can probably express it with numbers, in order to produce a non-arbitrary value.