OK, I will change the printfs to log, but your description is correct, the issue is visible when:
- there are roads on coast (other immovables are not issue, but roads are special because they are WALK-able for AI algorithm, but blocked for fishers algorithm)
- there are no better places with more fish available
OK, I will change the printfs to log, but your description is correct, the issue is visible when:
- there are roads on coast (other immovables are not issue, but roads are special because they are WALK-able for AI algorithm, but blocked for fishers algorithm)
- there are no better places with more fish available
Therefore on most maps this is not a big issue