Comment 4 for bug 1544913

Revision history for this message
kaputtnik (franku) wrote :

> we will need to think of a better UI for this.

In general i think the map options should be part of the whole "save game" process. I often forget to edit the map options and save a game without modifying the map name. When i start a new game then, it is difficult to find the right map because in the "new game" dialog only the map names are shown, and not the file names. So i have here some maps listed called "No name". Of course this is because i often make test maps for new terrains or something like that. I am aware of that this is a special use case. But i believe new map designers will overlook the map options as well. So i think the map options should be part of the whole save map process, like:

When hitting "Save Map" the "Map options" window will always appear as first window, or it would appear on top in the "Save Map" window. So nobody could overlook this options.

Related to the author it is maybe possible to prevent saving the authors name in the conf-file, when he opens a map where the author name isn't the same as the one in the conf file. F.e "kaputtnik" opens a map from author "einstein13" -> Don't change the entry in the conf file. If the conf file has no entry for the author -> don't add the authors name to the conf file unless the authors field in Map options has changed. So if "Nobody" get changed the new authors name gets written to the conf. If "Einstein13" gets changed, the new author gets written to the conf too.

Another way would be to add a checkbox: "Check if this name should be used for all maps you created" and leave this checkbox unchecked. When this is checked, add/change the entry in the conf-file.