Comment 12 for bug 1249836

Revision history for this message
Tino (tino79) wrote : Re: Widelands needs more memory than 32bit can address.

Ok, my fault. Having a closer look at the memory stats, it does peak at over 2GB.
And compiling with the flag enabled makes it just run and save fine (the savetimes still remind me to get an SSD ;) )

I've pushed a branch with the needed cmake changes, in my opinion this could be merged before b18, it should not break anything i think.