Comment 16 for bug 1226161

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Teppo Mäenpää (kxq) wrote : Re: Ports can prevent wares being delivered to construction sites

The missing wares might go to

<clip>
        if (m_transfer) {
                upcast(PlayerImmovable, location, loc);
                if (not location)
                        return; // wait
</clip>
in WareInstance::update(Game&)

In which cases the "loc" cannot be upcasted to PlayerImmovable? I did not really catch that, and have to stop looking at this now. The comment says "wait", but waiting never ends..