Sorry for the release backtrace... :-\
Program received signal SIGSEGV, Segmentation fault. 0x0000000000b9dcd2 in std::_Rb_tree<Widelands::Ware_Index, std::pair<Widelands::Ware_Index const, unsigned char>, std::_Select1st<std::pair<Widelands::Ware_Index const, unsigned char> >, std::less<Widelands::Ware_Index>, std::allocator<std::pair<Widelands::Ware_Index const, unsigned char> > >::begin (this=0x130) at /usr/include/c++/4.6/bits/stl_tree.h:660 660 (this->_M_impl._M_header._M_left)); (gdb) bt #0 0x0000000000b9dcd2 in std::_Rb_tree<Widelands::Ware_Index, std::pair<Widelands::Ware_Index const, unsigned char>, std::_Select1st<std::pair<Widelands::Ware_Index const, unsigned char> >, std::less<Widelands::Ware_Index>, std::allocator<std::pair<Widelands::Ware_Index const, unsigned char> > >::begin (this=0x130) at /usr/include/c++/4.6/bits/stl_tree.h:660 #1 0x0000000000b9ce8e in std::map<Widelands::Ware_Index, unsigned char, std::less<Widelands::Ware_Index>, std::allocator<std::pair<Widelands::Ware_Index const, unsigned char> > >::begin (this=0x130) at /usr/include/c++/4.6/bits/stl_map.h:319 #2 0x0000000000bab7c8 in Widelands::DismantleSite::count_returned_wares (building=0xb050ef0, res=...) at /home/xxx/widelands/widelands/src/logic/dismantlesite.cc:148 #3 0x0000000000bab438 in Widelands::DismantleSite::init (this=0xb050ef0, egbase=...) at /home/xxx/widelands/widelands/src/logic/dismantlesite.cc:114 #4 0x0000000000bab2f8 in Widelands::DismantleSite::DismantleSite (this=0xb050ef0, gdescr=..., egbase=..., c=..., plr=..., loading=false, former_buildings=...) at /home/xxx/widelands/widelands/src/logic/dismantlesite.cc:86 #5 0x0000000000af4afa in Widelands::Editor_Game_Base::warp_dismantlesite (this=0x7fffffffaf50, c=..., owner=1 '\001', loading=false, former_buildings=...) at /home/xxx/widelands/widelands/src/logic/editor_game_base.cc:349 #6 0x0000000000b713fe in Widelands::Player::_enhance_or_dismantle (this=0x19b3310, building=0xa187e30, index_of_new_building=...) at /home/xxx/widelands/widelands/src/logic/player.cc:760 #7 0x0000000000b7117b in Widelands::Player::dismantle_building (this=0x19b3310, building=0xa187e30) at /home/xxx/widelands/widelands/src/logic/player.cc:726 #8 0x0000000000b226d8 in Widelands::Cmd_DismantleBuilding::execute (this=0xb050eb0, game=...) at /home/xxx/widelands/widelands/src/logic/playercommand.cc:716 #9 0x0000000000af105b in Widelands::Cmd_Queue::run_queue (this=0x7fffffffb170, interval=1375, game_time_var=@0x7fffffffafb0: 876376) at /home/xxx/widelands/widelands/src/logic/cmd_queue.cc:132 #10 0x0000000000bdf29f in Widelands::Game::think (this=0x7fffffffaf50) at /home/xxx/widelands/widelands/src/logic/game.cc:624 #11 0x0000000000ca49cf in Interactive_Base::think (this=0x272c5e0) at /home/xxx/widelands/widelands/src/wui/interactive_base.cc:379 #12 0x0000000000ccc243 in Interactive_Player::think (this=0x272c5e0) at /home/xxx/widelands/widelands/src/wui/interactive_player.cc:261 #13 0x0000000000dbfd95 in UI::Panel::do_think (this=0x272c5e0) at /home/xxx/widelands/widelands/src/ui_basic/panel.cc:585 #14 0x0000000000dbf2cf in UI::Panel::run (this=0x272c5e0) at /home/xxx/widelands/widelands/src/ui_basic/panel.cc:205 #15 0x0000000000bdeec1 in Widelands::Game::run (this=0x7fffffffaf50, loader_ui=0x7fffffffae20, start_game_type=Widelands::Game::NewNonScenario) at /home/xxx/widelands/widelands/src/logic/game.cc:577 #16 0x0000000000adb1d5 in WLApplication::new_game (this=0x16c43e0) at /home/xxx/widelands/widelands/src/wlapplication.cc:2033
Sorry for the release backtrace... :-\
Program received signal SIGSEGV, Segmentation fault. tree<Widelands: :Ware_Index, std::pair< Widelands: :Ware_Index const, unsigned char>, std::_Select1st <std::pair< Widelands: :Ware_Index const, unsigned char> >, std::less< Widelands: :Ware_Index> , std::allocator< std::pair< Widelands: :Ware_Index const, unsigned char> > >::begin (this=0x130) c++/4.6/ bits/stl_ tree.h: 660 _M_impl. _M_header. _M_left) ); tree<Widelands: :Ware_Index, std::pair< Widelands: :Ware_Index const, unsigned char>, std::_Select1st <std::pair< Widelands: :Ware_Index const, unsigned char> >, std::less< Widelands: :Ware_Index> , std::allocator< std::pair< Widelands: :Ware_Index const, unsigned char> > >::begin (this=0x130) c++/4.6/ bits/stl_ tree.h: 660 Widelands: :Ware_Index, unsigned char, std::less< Widelands: :Ware_Index> , std::allocator< std::pair< Widelands: :Ware_Index const, unsigned char> > >::begin (this=0x130) c++/4.6/ bits/stl_ map.h:319 :DismantleSite: :count_ returned_ wares (building= 0xb050ef0, res=...) widelands/ widelands/ src/logic/ dismantlesite. cc:148 :DismantleSite: :init (this=0xb050ef0, egbase=...) widelands/ widelands/ src/logic/ dismantlesite. cc:114 :DismantleSite: :DismantleSite (this=0xb050ef0, gdescr=..., buildings= ...) widelands/ widelands/ src/logic/ dismantlesite. cc:86 :Editor_ Game_Base: :warp_dismantle site (this=0x7ffffff faf50, c=..., buildings= ...) widelands/ widelands/ src/logic/ editor_ game_base. cc:349 :Player: :_enhance_ or_dismantle (this=0x19b3310, building=0xa187e30, of_new_ building= ...) at /home/xxx/ widelands/ widelands/ src/logic/ player. cc:760 :Player: :dismantle_ building (this=0x19b3310, building=0xa187e30) widelands/ widelands/ src/logic/ player. cc:726 :Cmd_DismantleB uilding: :execute (this=0xb050eb0, game=...) widelands/ widelands/ src/logic/ playercommand. cc:716 :Cmd_Queue: :run_queue (this=0x7ffffff fb170, interval=1375, time_var= @0x7fffffffafb0 : 876376) at /home/xxx/ widelands/ widelands/ src/logic/ cmd_queue. cc:132 :Game:: think (this=0x7ffffff faf50) widelands/ widelands/ src/logic/ game.cc: 624 Base::think (this=0x272c5e0) widelands/ widelands/ src/wui/ interactive_ base.cc: 379 Player: :think (this=0x272c5e0) widelands/ widelands/ src/wui/ interactive_ player. cc:261 widelands/ widelands/ src/ui_ basic/panel. cc:585 widelands/ widelands/ src/ui_ basic/panel. cc:205 :Game:: run (this=0x7ffffff faf50, loader_ ui=0x7fffffffae 20, game_type= Widelands: :Game:: NewNonScenario) widelands/ widelands/ src/logic/ game.cc: 577 :new_game (this=0x16c43e0) widelands/ widelands/ src/wlapplicati on.cc:2033
0x0000000000b9dcd2 in std::_Rb_
at /usr/include/
660 (this->
(gdb) bt
#0 0x0000000000b9dcd2 in std::_Rb_
at /usr/include/
#1 0x0000000000b9ce8e in std::map<
at /usr/include/
#2 0x0000000000bab7c8 in Widelands:
at /home/xxx/
#3 0x0000000000bab438 in Widelands:
at /home/xxx/
#4 0x0000000000bab2f8 in Widelands:
egbase=..., c=..., plr=..., loading=false, former_
at /home/xxx/
#5 0x0000000000af4afa in Widelands:
owner=1 '\001', loading=false, former_
at /home/xxx/
#6 0x0000000000b713fe in Widelands:
index_
#7 0x0000000000b7117b in Widelands:
at /home/xxx/
#8 0x0000000000b226d8 in Widelands:
at /home/xxx/
#9 0x0000000000af105b in Widelands:
game_
#10 0x0000000000bdf29f in Widelands:
at /home/xxx/
#11 0x0000000000ca49cf in Interactive_
at /home/xxx/
#12 0x0000000000ccc243 in Interactive_
at /home/xxx/
#13 0x0000000000dbfd95 in UI::Panel::do_think (this=0x272c5e0)
at /home/xxx/
#14 0x0000000000dbf2cf in UI::Panel::run (this=0x272c5e0)
at /home/xxx/
#15 0x0000000000bdeec1 in Widelands:
start_
at /home/xxx/
#16 0x0000000000adb1d5 in WLApplication:
at /home/xxx/