For build18, should we simply hide the win condition for the save game, load game and replay dialogs? As long as we cannot present it consistently, we might as well not show it to the user to avoid confusion. Then, once we figure out whatever is plaguing this, we can instead introduce this feature in build19.
For build18, should we simply hide the win condition for the save game, load game and replay dialogs? As long as we cannot present it consistently, we might as well not show it to the user to avoid confusion. Then, once we figure out whatever is plaguing this, we can instead introduce this feature in build19.