It is possible to check GL_EXTENSIONS for the string GL_ARB_framebuffer_object or GL_EXT_framebuffer_object.
I can not implement it right now... but I guess for most of you it is an easy task.
It is possible to check GL_EXTENSIONS for the string GL_ARB_ framebuffer_ object or GL_EXT_ framebuffer_ object.
I can not implement it right now... but I guess for most of you it is an easy task.