Thanks for the bug report. We're a bit short on developer manpower, so I'm targeting this for the 0.1.5 release.
However, if another developer wants to work on this, we'll obviously be able to fix it earlier.
Thanks for the bug report. We're a bit short on developer manpower, so I'm targeting this for the 0.1.5 release.
However, if another developer wants to work on this, we'll obviously be able to fix it earlier.