Unity 2D: the cursor is being dynamically stretched vertically based on the size of the text. To get text the same height as the mockup, it is necessary to use a size of 29 pixels; but this produces a cursor height of 32 pixels.
Unity 2D: the cursor is being dynamically stretched vertically based on the size of the text. To get text the same height as the mockup, it is necessary to use a size of 29 pixels; but this produces a cursor height of 32 pixels.