Hi Uri, The bug Haggai mentioned above is fixed in trunk, but unfortunately won't be available in Oneiric.
Haggai made a huge contribution https://code.launchpad.net/~haggai-eran/unity-2d/rtl-rebased/+merge/82151 which we're slowly going to integrate into Unity 2D and improve the RTL experience greatly.
We are also using an automated test system, so that the LTR and RTL experiences are treated equal from a quality perspective. See this as an early example: https://code.launchpad.net/~aacid/unity-2d/unity-2d_tests_for_rtl/+merge/90849
We hope to have excellent RTL support ready for Precise. We will be working on it right up to release. Community feedback will be vital from the Beta1 stage! *hint* :)
Hi Uri,
The bug Haggai mentioned above is fixed in trunk, but unfortunately won't be available in Oneiric.
Haggai made a huge contribution https:/ /code.launchpad .net/~haggai- eran/unity- 2d/rtl- rebased/ +merge/ 82151 which we're slowly going to integrate into Unity 2D and improve the RTL experience greatly.
We are also using an automated test system, so that the LTR and RTL experiences are treated equal from a quality perspective. See this as an early example: https:/ /code.launchpad .net/~aacid/ unity-2d/ unity-2d_ tests_for_ rtl/+merge/ 90849
We hope to have excellent RTL support ready for Precise. We will be working on it right up to release. Community feedback will be vital from the Beta1 stage! *hint* :)