Unity use the average colour of the wallpaper as a tint on the launcher, panel, dash and hud.
To narrow the delta between 2d and 3d, we have: https://code.launchpad.net/~fboucault/unity-2d/wallpaper_average_color/+merge/98406 which adds this visual change.
Visual change can be seen with these images: http://people.canonical.com/~kaleo/colorize/before.png http://people.canonical.com/~kaleo/colorize/after.png
Unity use the average colour of the wallpaper as a tint on the launcher, panel, dash and hud.
To narrow the delta between 2d and 3d, we have: /code.launchpad .net/~fboucault /unity- 2d/wallpaper_ average_ color/+ merge/98406
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which adds this visual change.
Visual change can be seen with these images: people. canonical. com/~kaleo/ colorize/ before. png people. canonical. com/~kaleo/ colorize/ after.png
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