> When a bug report lists multiple issues like this [...]
Sorry about that. Part of it is, I half expected this to be shot down or ignored anyway.
But the bigger part is that, to my mind, it *is* one single issue. Namely that the person(s) who designed 22.04's iteration of Yaru have excellent eye sight and/or equipment and didn't think of the fact that other people might not. Worse, that the functional side of the visual presentation just doesn't seem to be a consideration. For me, it's bad enough that it could be called an accessibility issue, but having elements of the UI be easily distinguishable reduces eye strain and shortens the time normally-sighted people need to perceive and process information as well, etc. It's not like, say, colour-blind modes, which are detrimental if you don't need them.
These kinds of issues pop up again and again. Somebody complains, it's fixed in the next version, then it gets broken again in the next overhaul, possibly in a different way, rinse, repeat ...
I'll gladly give feedback, and if the best way to do that is to report individual bugs against 22.04 (?), I can do that. But I've no illusions that 22.04 will be fixed, and I suspect that whatever will go into 23.10 and 24.04 will have different issues. Maybe it would be better to focus on 23.10/24.04? Don't know when would be a good time to test drive an alpha/beta so that input can still be considered.
> you might want to check your monitor's gamma value is *low* enough.
Good idea. It's set to sRGB, though, gamma 2.2 included. According to my cheap colorimeter even the factory preset was decent when I got it. I know there's drift, but given that I'm not seeing any other weirdness I think I'm good on that front.
> When a bug report lists multiple issues like this [...]
Sorry about that. Part of it is, I half expected this to be shot down or ignored anyway.
But the bigger part is that, to my mind, it *is* one single issue. Namely that the person(s) who designed 22.04's iteration of Yaru have excellent eye sight and/or equipment and didn't think of the fact that other people might not. Worse, that the functional side of the visual presentation just doesn't seem to be a consideration. For me, it's bad enough that it could be called an accessibility issue, but having elements of the UI be easily distinguishable reduces eye strain and shortens the time normally-sighted people need to perceive and process information as well, etc. It's not like, say, colour-blind modes, which are detrimental if you don't need them.
These kinds of issues pop up again and again. Somebody complains, it's fixed in the next version, then it gets broken again in the next overhaul, possibly in a different way, rinse, repeat ...
I'll gladly give feedback, and if the best way to do that is to report individual bugs against 22.04 (?), I can do that. But I've no illusions that 22.04 will be fixed, and I suspect that whatever will go into 23.10 and 24.04 will have different issues. Maybe it would be better to focus on 23.10/24.04? Don't know when would be a good time to test drive an alpha/beta so that input can still be considered.
> you might want to check your monitor's gamma value is *low* enough.
Good idea. It's set to sRGB, though, gamma 2.2 included. According to my cheap colorimeter even the factory preset was decent when I got it. I know there's drift, but given that I'm not seeing any other weirdness I think I'm good on that front.