Is there really no way to support DRI if the framebuffer is wider than 2048 pixels on the older chips? I run my laptop's panel at 1024x768 and an external LCD at 1280x1024 (not an uncommon setup I would think). 1280+1024=2304>2048. I've resolved to running the two screens stacked vertically in the framebuffer, even though in real life they are aligned horizontally. It's not a huge pain to move the mouse up instead of to the left, but it's quite unintuitive.
(And no, in reference to bug #10365, DRI isn't even working properly yet.)
Software versions:
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X Window System Version 1.2.99.902 (1.3.0 RC 2)
Release Date: 14 March 2007
X Protocol Version 11, Revision 0, Release 1.2.99.902
Build Operating System: Linux Debian
Is there really no way to support DRI if the framebuffer is wider than 2048 pixels on the older chips? I run my laptop's panel at 1024x768 and an external LCD at 1280x1024 (not an uncommon setup I would think). 1280+1024= 2304>2048. I've resolved to running the two screens stacked vertically in the framebuffer, even though in real life they are aligned horizontally. It's not a huge pain to move the mouse up instead of to the left, but it's quite unintuitive.
(And no, in reference to bug #10365, DRI isn't even working properly yet.)
Software versions: ------- ------- ------- ------- ------- ------- -----
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X Window System Version 1.2.99.902 (1.3.0 RC 2)
Release Date: 14 March 2007
X Protocol Version 11, Revision 0, Release 1.2.99.902
Build Operating System: Linux Debian
libdrm: Debian 2.3.0-1 xorg-video- intel: Debian 2:1.9.92-1 freedesktop. org/git/ mesa/drm freedesktop. org/git/ mesa/linux- agp-compat ------- ------- ------- ------- ------- ------- -----
xserver-
Kernel: 2.6.21-rc4
drm: git://anongit.
agp: git://git.
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