For some reason I had a similar problem but when I switched my antialiasing from grayscale to rgba (through unity-tweak-tool) it was fixed. Downside is I have a low-res monitor so text looks slightly colored.
For some reason I had a similar problem but when I switched my antialiasing from grayscale to rgba (through unity-tweak-tool) it was fixed. Downside is I have a low-res monitor so text looks slightly colored.