(In reply to comment #9)
> He writes brilliant "interactive fiction". Or so he thinks :) But nobody wants
> to play what he makes. He blames the ubiquity of OpenGL. And struggles to spoil
> if for others. Jealous and selfish.
My comment was perhaps a poor attempt at sarcasm. The point was to hopefully make at least one X.Org dev get interested in coming up with a solution to this very annoying problem.
(Btw, I don't write Interactive Fiction. I write software tools for it that run natively in Linux in order to avoid having to run the Windows ones in Wine.)
(In reply to comment #9)
> He writes brilliant "interactive fiction". Or so he thinks :) But nobody wants
> to play what he makes. He blames the ubiquity of OpenGL. And struggles to spoil
> if for others. Jealous and selfish.
My comment was perhaps a poor attempt at sarcasm. The point was to hopefully make at least one X.Org dev get interested in coming up with a solution to this very annoying problem.
(Btw, I don't write Interactive Fiction. I write software tools for it that run natively in Linux in order to avoid having to run the Windows ones in Wine.)