So, when you run a QML app and tap on it, it seems that the mouse pointer emulation dies but multitouch events still flow normally as unity still responds to 3-finger (window drags, "alt-tab" switch) and 4-finger (show/hide dash, launcher drag) gestures
So, when you run a QML app and tap on it, it seems that the mouse pointer emulation dies but multitouch events still flow normally as unity still responds to 3-finger (window drags, "alt-tab" switch) and 4-finger (show/hide dash, launcher drag) gestures