I can also confirm that "killall pulseaudio" works around this issue. This would suggest that pasuspender should work too (I believe it's supposed to suspend pulse audio for the duration of the script it's calling), but that didn't seem to work for me while "killall pulseaudio" works for the duration of the current session.
I can also confirm that "killall pulseaudio" works around this issue. This would suggest that pasuspender should work too (I believe it's supposed to suspend pulse audio for the duration of the script it's calling), but that didn't seem to work for me while "killall pulseaudio" works for the duration of the current session.