Yes, float gu. The reason for that is restoring windows on a display with different density. If we recall a window from GU=8 on a GU=16 screen, it will not be what you wanted.
In this scenario apps get told what size (and scale) they are, not the other way around.
Yes, float gu. The reason for that is restoring windows on a display with different density. If we recall a window from GU=8 on a GU=16 screen, it will not be what you wanted.
In this scenario apps get told what size (and scale) they are, not the other way around.