@kgunn - yes I can reproduce it quite reliably too. No need to try the glyph cache workaround thing, I checked it and it had no impact.
@duflu - Qt is rendering the text.
Since Qt renders text ok in Unity7, there must be some GL configuration problem in QtMir/QtUbuntu causing this kind of issue. At the moment, I've not really dug into why.
@kgunn - yes I can reproduce it quite reliably too. No need to try the glyph cache workaround thing, I checked it and it had no impact.
@duflu - Qt is rendering the text.
Since Qt renders text ok in Unity7, there must be some GL configuration problem in QtMir/QtUbuntu causing this kind of issue. At the moment, I've not really dug into why.