Now that we've got a calendar in indicator-datetime in Unity 8, there are a few features from Unity 7 that we should decide if/how we're goint to handle in Unity 8.
* Show Week Numbers
* Highlight days of the month that include appointments
* Unity tells indicator-datetime what calendar day has been clicked so that the "upcoming appointments" list can be adjusted accordingly
Now that we've got a calendar in indicator-datetime in Unity 8, there are a few features from Unity 7 that we should decide if/how we're goint to handle in Unity 8.
* Show Week Numbers
* Highlight days of the month that include appointments
* Unity tells indicator-datetime what calendar day has been clicked so that the "upcoming appointments" list can be adjusted accordingly
These are currently implemented as fields in a GAction state dictionary and documented in http:// bazaar. launchpad. net/~indicator- applet- developers/ indicator- datetime/ trunk.15. 10/view/ head:/README ... however that was all done for Unity 7, and IMO it would make sense to improve the unity<->indicator API here so that Unity8 doesn't have to deal with key-variant map GAction states :-)