RGBX windows become discoloured (more white or translucent) and corrupt in the Unity8 window switcher
Bug #1510386 reported by
Daniel van Vugt
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Canonical System Image |
Confirmed
|
Undecided
|
Unassigned | ||
qtmir (Ubuntu) |
Confirmed
|
High
|
Unassigned | ||
unity8 (Ubuntu) |
Confirmed
|
High
|
Unassigned |
Bug Description
RGBX windows become discoloured (more white or translucent) and corrupt in the Unity8 window switcher (Alt+Tab)
This is most noticeable in Xmir, but also with: mir_demo_
(ignoring the fact that Unity8 also doesn't show the correct colours)
This might help: I fixed the same bug in Mir's demo shells yesterday:
https:/
tags: | added: xmir |
tags: | added: visual-quality |
tags: | added: unity8-desktop |
Changed in canonical-devices-system-image: | |
status: | New → Confirmed |
Changed in qtmir: | |
status: | New → Confirmed |
no longer affects: | qtmir |
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Also, in a stroke of fragment shader weirdness, the offending windows appear clear through the Alt+Tab switcher's otherwise blurred background.