Moving the bug to Unity -- the chevron is already used as an individual asset for the Previews feature. The font is not related to this: adding a non-standard character will only create problems while customizing the deskop font or if the language is not covered by the font.
Moving the bug to Unity -- the chevron is already used as an individual asset for the Previews feature. The font is not related to this: adding a non-standard character will only create problems while customizing the deskop font or if the language is not covered by the font.