hummmm, I'm not sure I agree. As I stated above, I have seen this high CPU racing condition every since I started using Ubuntu 4 years ago. Its not something new. its there with each and every driver that Nvidia has released to the linux community. I do not agree that this is a driver issue as I have run the very same GPU on a windows computer in OGL mode and do not get the CPU racing issue. now before you go and say its a different platform, read further: there are several screensavers here in linux that I also run on one of my windows computer, I will list them later if needed, but not right now. I also have other OGL screensavers that I run in addition to directX on the windows platform. what I have seen is that ONLY the screensavers that I run common on both linux AND windows have the CPU racing problem. I do not have the CPU problem on my remaining windows OGL SS's, nor on my directX screensavers.
I would like to take a moment to say that I am a 20 year software engineer, I am not some typical user that does not know better. Nvidia releases linux drivers and windows drivers pretty much in sync with each other. the code base for the OGL linux drivers will not be that much different than it is for windows....which is what you are saying the problem is, the OGL code stream works for windows, I do not agree with you that its broke for linux. Since I have already shown that about a dozen of the screensavers are broke in both windows AND linux I wish you guys would at least look into the possibility that I am correct and stop blaming Nvidia or ati because you do not have access to source code. I have given enough reason to be suspicious of the screensavers to at least check the code that you do have access to.
Guys, I have all the respect in the world for the work you do here, but I'm using my Software Architect background and 20 years coding experience to ask you to show a little respect here. I do not have OGL driver issues on windows except when running the very same OGL screensavers that you guys do actually have access to. work what what you have.
If requested I can point you to the source code for the common OGL screensavers that I am referring to. ( at least I seem to recall that the source was free to d/l on the web site). In short, I just do not believe that each and every driver released by Nvidia over the last 4 years has the same problem over and over, but the problem does not exist in the windows code base. I also do not believe that its hardware related specific to my GPU's, I have about a dozen Nvidia GPU's, the problem exists for all Nvidia cards and ALL official drivers going back to my very first usage of Ubuntu.
I'm not trying to be disrespectful but my common sense and logic that has served me well over the last 2 decades would have to be failing me here if I accepted your explanation that its a driver issue. look at the screensavers that are failing on both windows and linux.
hummmm, I'm not sure I agree. As I stated above, I have seen this high CPU racing condition every since I started using Ubuntu 4 years ago. Its not something new. its there with each and every driver that Nvidia has released to the linux community. I do not agree that this is a driver issue as I have run the very same GPU on a windows computer in OGL mode and do not get the CPU racing issue. now before you go and say its a different platform, read further: there are several screensavers here in linux that I also run on one of my windows computer, I will list them later if needed, but not right now. I also have other OGL screensavers that I run in addition to directX on the windows platform. what I have seen is that ONLY the screensavers that I run common on both linux AND windows have the CPU racing problem. I do not have the CPU problem on my remaining windows OGL SS's, nor on my directX screensavers.
I would like to take a moment to say that I am a 20 year software engineer, I am not some typical user that does not know better. Nvidia releases linux drivers and windows drivers pretty much in sync with each other. the code base for the OGL linux drivers will not be that much different than it is for windows....which is what you are saying the problem is, the OGL code stream works for windows, I do not agree with you that its broke for linux. Since I have already shown that about a dozen of the screensavers are broke in both windows AND linux I wish you guys would at least look into the possibility that I am correct and stop blaming Nvidia or ati because you do not have access to source code. I have given enough reason to be suspicious of the screensavers to at least check the code that you do have access to.
Guys, I have all the respect in the world for the work you do here, but I'm using my Software Architect background and 20 years coding experience to ask you to show a little respect here. I do not have OGL driver issues on windows except when running the very same OGL screensavers that you guys do actually have access to. work what what you have.
If requested I can point you to the source code for the common OGL screensavers that I am referring to. ( at least I seem to recall that the source was free to d/l on the web site). In short, I just do not believe that each and every driver released by Nvidia over the last 4 years has the same problem over and over, but the problem does not exist in the windows code base. I also do not believe that its hardware related specific to my GPU's, I have about a dozen Nvidia GPU's, the problem exists for all Nvidia cards and ALL official drivers going back to my very first usage of Ubuntu.
I'm not trying to be disrespectful but my common sense and logic that has served me well over the last 2 decades would have to be failing me here if I accepted your explanation that its a driver issue. look at the screensavers that are failing on both windows and linux.