So I guess it should be available with audioRole = MediaPlayer.NotificationRole (and Audio.NotificationRole) but the Audio.audioRole is being blocked because it's marked as revision: 1? Could someone have tell the proper way to use it, since it seems I wasn't able to guess correctly?
Regarding the Unity 8's audioRole usage from QML:
--- Audio 5.0", "QtMultimedia/ MediaPlayer 5.0"]
exportMetaObje ctRevisions: [0, 0]
Component {
name: "QDeclarativeAudio"
prototype: "QObject"
exports: ["QtMultimedia/
...
Property { name: "audioRole"; revision: 1; type: "AudioRole" }
---
So I guess it should be available with audioRole = MediaPlayer. NotificationRol e (and Audio.Notificat ionRole) but the Audio.audioRole is being blocked because it's marked as revision: 1? Could someone have tell the proper way to use it, since it seems I wasn't able to guess correctly?