It's quite reasonable that uploading a software texture in software should be much faster than interpreting an EGL image in software and uploading that. Although leave the bug open because I hope we can get the figure of 7FPS closer to the 30FPS seen elsewhere.
This is possibly not a bug at all.
It's quite reasonable that uploading a software texture in software should be much faster than interpreting an EGL image in software and uploading that. Although leave the bug open because I hope we can get the figure of 7FPS closer to the 30FPS seen elsewhere.