(In reply to Paul from comment #11)
> Use the system and run OpenGL applications,
Fullscreen or windowed? Does enabling any sync-to-vblank functionality in the apps or setting the environment variable vblank_mode=3 for running them help?
> is there an option to enable triple-buffering or is it enabled by default?
(In reply to Paul from comment #11)
> Use the system and run OpenGL applications,
Fullscreen or windowed? Does enabling any sync-to-vblank functionality in the apps or setting the environment variable vblank_mode=3 for running them help?
> is there an option to enable triple-buffering or is it enabled by default?
Automatically used with DRI3.