[Current thread is 1 (Thread 0x7f44fe47cec0 (LWP 19529))]
(gdb) bt
#0 0x000055b24248d19e in VM_Call (vm=0x1441a00000, callnum=callnum@entry=1) at code/qcommon/vm.c:866
#1 0x000055b2424796ce in SV_ShutdownGameProgs () at code/server/sv_game.c:857
#2 0x000055b24243cc13 in Hunk_Clear () at code/qcommon/common.c:1662
#3 0x000055b24241dfbd in CL_ClearMemory (shutdownRef=qtrue) at code/client/cl_main.c:1249
#4 0x000055b242421b2d in CL_Shutdown (finalmsg=<optimized out>, disconnect=qtrue, quit=qtrue) at code/client/cl_main.c:3731
#5 0x000055b2424dd1ee in Sys_SigHandler (signal=11) at code/sys/sys_main.c:640
#6 <signal handler called>
#7 0x000055b242406099 in CL_SetCGameTime () at code/client/cl_cgame.c:1001
#8 0x000055b24241f79c in CL_Frame (msec=msec@entry=11) at code/client/cl_main.c:3038
#9 0x000055b24243ecc7 in Com_Frame () at code/qcommon/common.c:3211
#10 0x000055b2424040da in main (argc=<optimized out>, argv=<optimized out>) at code/sys/sys_main.c:734
Also getting a crash, latest snapshot is busted.
[Current thread is 1 (Thread 0x7f44fe47cec0 (LWP 19529))] callnum@ entry=1) at code/qcommon/ vm.c:866 Progs () at code/server/ sv_game. c:857 common. c:1662 cl_main. c:1249 <optimized out>, disconnect=qtrue, quit=qtrue) at code/client/ cl_main. c:3731 sys_main. c:640 cl_cgame. c:1001 entry=11) at code/client/ cl_main. c:3038 common. c:3211 sys_main. c:734
(gdb) bt
#0 0x000055b24248d19e in VM_Call (vm=0x1441a00000, callnum=
#1 0x000055b2424796ce in SV_ShutdownGame
#2 0x000055b24243cc13 in Hunk_Clear () at code/qcommon/
#3 0x000055b24241dfbd in CL_ClearMemory (shutdownRef=qtrue) at code/client/
#4 0x000055b242421b2d in CL_Shutdown (finalmsg=
#5 0x000055b2424dd1ee in Sys_SigHandler (signal=11) at code/sys/
#6 <signal handler called>
#7 0x000055b242406099 in CL_SetCGameTime () at code/client/
#8 0x000055b24241f79c in CL_Frame (msec=msec@
#9 0x000055b24243ecc7 in Com_Frame () at code/qcommon/
#10 0x000055b2424040da in main (argc=<optimized out>, argv=<optimized out>) at code/sys/
cl_cgame.c corresponds to
cl.serverTime = cls.realtime + cl.serverTimeDelta - tn;
I don't see how access to these static structures, "cl" and "cls" could result in a segfault