glm 0.9.9.8+ds-7 source package in Ubuntu
Changelog
glm (0.9.9.8+ds-7) unstable; urgency=medium [ Andrea Pappacoda ] * d/tests: bump cmake_minimum_required to 3.8 (Closes: #1040728) [ Debian Janitor ] * debian/copyright: use spaces rather than tabs to start continuation lines. -- Andrea Pappacoda <email address hidden> Thu, 27 Jul 2023 17:49:04 +0200
Upload details
- Uploaded by:
- Debian Science Team
- Uploaded to:
- Sid
- Original maintainer:
- Debian Science Team
- Architectures:
- all
- Section:
- libs
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Mantic | release | universe | libs |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
glm_0.9.9.8+ds-7.dsc | 1.5 KiB | 5339b0e1cd3899ffbf179ef89dfe8e9836dc5faa563090b33862440ede9ca808 |
glm_0.9.9.8+ds.orig.tar.xz | 2.8 MiB | 0e678af38374a9d49dbd19f206bbc31564ddcd91449fe48ea8967a51ab3ccd69 |
glm_0.9.9.8+ds-7.debian.tar.xz | 14.3 KiB | 4346e496dec4b7d11b3b4c0d77df966b940ec485a81c1ecf95ad6212eb468217 |
Available diffs
No changes file available.
Binary packages built by this source
- libglm-dev: C++ library for OpenGL GLSL type-based mathematics
OpenGL Mathematics (GLM) is a header only C++ mathematics library
for graphics software based on the OpenGL Shading Language (GLSL)
specification.
.
GLM provides classes and functions designed and implemented with the
same naming conventions and functionality than GLSL so that anyone who
knows GLSL, can use GLM as well in C++.
.
This project isn't limited to GLSL features. An extension system, based
on the GLSL extension conventions, provides extended capabilities: matrix
transformations, quaternions, data packing, random numbers, noise, etc...
.
This library works perfectly with OpenGL but it also ensures
interoperability with other third party libraries and SDK. It is a
good candidate for software rendering (raytracing / rasterisation),
image processing, physics simulations and any development context that
requires a simple and convenient mathematics library.
- libglm-doc: documentation for the OpenGL Mathematics (GLM) library
OpenGL Mathematics (GLM) is a header only C++ mathematics library
for graphics software based on the OpenGL Shading Language (GLSL)
specification.
.
This package contains the OpenGL Mathematics manual and API documentation
in HTML format.