Last fix merged was reverted due to an unforeseen regression. I expected that might happen, the geometry code is quite sensitive to other factors. Here it was a interaction with the unity minimization code.
I'll be posting up a ppa with my movement fixes applied there for broader testing. That'll include some other performance tweaks too, but we should log separate bugs for those.
Daniel - can we split this bug into movement performance issues and resize performance issues? They're not the same problem.
Last fix merged was reverted due to an unforeseen regression. I expected that might happen, the geometry code is quite sensitive to other factors. Here it was a interaction with the unity minimization code.
I'll be posting up a ppa with my movement fixes applied there for broader testing. That'll include some other performance tweaks too, but we should log separate bugs for those.
Daniel - can we split this bug into movement performance issues and resize performance issues? They're not the same problem.