>> If your Stellarium survives hibernation, be happy!
Hmmm. Sounds like an opportunity for an improvement! :) Unfortunately, no time...
And the maximum_fps must also be broken, from your reply, and another bug report I read.
If I did have time, one item I'd really like to see in Stellarium is if the user sets the timerate to 0, and possibly 'twinkle' to off, but not necessarily, I'd make it so the loop simply redrew the last frame and slept for 20 ms. Can't be that hard to accomplish, and I get really tired of seeing a processor going full-out for that situation. But as I said, I don't have time right now...
>> If your Stellarium survives hibernation, be happy!
Hmmm. Sounds like an opportunity for an improvement! :) Unfortunately, no time...
And the maximum_fps must also be broken, from your reply, and another bug report I read.
If I did have time, one item I'd really like to see in Stellarium is if the user sets the timerate to 0, and possibly 'twinkle' to off, but not necessarily, I'd make it so the loop simply redrew the last frame and slept for 20 ms. Can't be that hard to accomplish, and I get really tired of seeing a processor going full-out for that situation. But as I said, I don't have time right now...
Best wishes,
David