I have recently been researching integrating Blender 2.5 into OpenShot. I have made some good progress towards that goal, and I am going to use this bug ticket to track the progress. This approach does not need Gvfx to work, and is purely a Python link between Blender and OpenShot.
I like the simplicity of this solution, as opposed to integrating another layer (i.e. Gvfx) between Blender and OpenShot... especially since OpenShot and Blender speak the same languages (Python).
Every aspect of Blender is script-able using Python, so there is really no limit to what we can achieve. Hopefully I will have a prototype built into OpenShot in the next week or so. =)
I have recently been researching integrating Blender 2.5 into OpenShot. I have made some good progress towards that goal, and I am going to use this bug ticket to track the progress. This approach does not need Gvfx to work, and is purely a Python link between Blender and OpenShot.
I like the simplicity of this solution, as opposed to integrating another layer (i.e. Gvfx) between Blender and OpenShot... especially since OpenShot and Blender speak the same languages (Python).
Every aspect of Blender is script-able using Python, so there is really no limit to what we can achieve. Hopefully I will have a prototype built into OpenShot in the next week or so. =)