Either way, if some kind of mitigation for this could be implemented game-side. In Aetolia, for example, I bugged this with the request that multiple items of the same type be consolidated before death and the workaround was added within hours. If the other games could do this...
Either way, if some kind of mitigation for this could be implemented game-side. In Aetolia, for example, I bugged this with the request that multiple items of the same type be consolidated before death and the workaround was added within hours. If the other games could do this...