Turning on input event printing[1], when using Ctrl+Alt+F1 switching away from unity8, I see a continuous stream of input events being sent from Mir to Unity8, while on VT1:
[2017-03-23:12:36:53.419] qtmir.mir.input: Received MirKeyboardEvent(action=repeat,key_code=0x1008ff2b). Dispatching to ShellView(0x558b6b947ea0)
[2017-03-23:12:36:53.428] qtmir.mir.input: Received MirKeyboardEvent(action=repeat,key_code=0xffe9). Dispatching to ShellView(0x558b6b947ea0)
[2017-03-23:12:36:53.444] qtmir.mir.input: Received MirKeyboardEvent(action=repeat,key_code=0xffe3). Dispatching to ShellView(0x558b6b947ea0)
[2017-03-23:12:36:53.470] qtmir.mir.input: Received MirKeyboardEvent(action=repeat,key_code=0x1008ff2b). Dispatching to ShellView(0x558b6b947ea0)
[2017-03-23:12:36:53.480] qtmir.mir.input: Received MirKeyboardEvent(action=repeat,key_code=0xffe9). Dispatching to ShellView(0x558b6b947ea0)
[2017-03-23:12:36:53.495] qtmir.mir.input: Received MirKeyboardEvent(action=repeat,key_code=0xffe3). Dispatching to ShellView(0x558b6b947ea0)
[2017-03-23:12:36:53.521] qtmir.mir.input: Received MirKeyboardEvent(action=repeat,key_code=0x1008ff2b). Dispatching to ShellView(0x558b6b947ea0)
[2017-03-23:12:36:53.531] qtmir.mir.input: Received MirKeyboardEvent(action=repeat,key_code=0xffe9). Dispatching to ShellView(0x558b6b947ea0)
and actually, switching back to Unity8's VT, the key repeat events don't stop! Adding Mir to the bug
Turning on input event printing[1], when using Ctrl+Alt+F1 switching away from unity8, I see a continuous stream of input events being sent from Mir to Unity8, while on VT1:
[2017-03- 23:12:36: 53.419] qtmir.mir.input: Received MirKeyboardEven t(action= repeat, key_code= 0x1008ff2b) . Dispatching to ShellView( 0x558b6b947ea0) 23:12:36: 53.428] qtmir.mir.input: Received MirKeyboardEven t(action= repeat, key_code= 0xffe9) . Dispatching to ShellView( 0x558b6b947ea0) 23:12:36: 53.444] qtmir.mir.input: Received MirKeyboardEven t(action= repeat, key_code= 0xffe3) . Dispatching to ShellView( 0x558b6b947ea0) 23:12:36: 53.470] qtmir.mir.input: Received MirKeyboardEven t(action= repeat, key_code= 0x1008ff2b) . Dispatching to ShellView( 0x558b6b947ea0) 23:12:36: 53.480] qtmir.mir.input: Received MirKeyboardEven t(action= repeat, key_code= 0xffe9) . Dispatching to ShellView( 0x558b6b947ea0) 23:12:36: 53.495] qtmir.mir.input: Received MirKeyboardEven t(action= repeat, key_code= 0xffe3) . Dispatching to ShellView( 0x558b6b947ea0) 23:12:36: 53.521] qtmir.mir.input: Received MirKeyboardEven t(action= repeat, key_code= 0x1008ff2b) . Dispatching to ShellView( 0x558b6b947ea0) 23:12:36: 53.531] qtmir.mir.input: Received MirKeyboardEven t(action= repeat, key_code= 0xffe9) . Dispatching to ShellView( 0x558b6b947ea0)
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[2017-03-
[2017-03-
[2017-03-
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and actually, switching back to Unity8's VT, the key repeat events don't stop! Adding Mir to the bug
[1] qdbus com.canonical. Unity8 /com/canonical/ Unity8/ Debugging com.canonical. Unity8. Debugging. SetLoggingFilte rRules "qtmir. mir.input= true"