yeah, the problem in 1661521 was because we weren't checking client pixel format, so the bo import failed. The solution to 1661521 introduced a check there (which is correct), but exposed the secondary problem that we weren't sending the screencast buffers back with the right pixel info.
yeah, the problem in 1661521 was because we weren't checking client pixel format, so the bo import failed. The solution to 1661521 introduced a check there (which is correct), but exposed the secondary problem that we weren't sending the screencast buffers back with the right pixel info.