Hi,
I've tested the patch at http://bugzilla.libsdl.org/show_bug.cgi?id=1440 . When testing it with my own game on the nexus7, the result is slightly improved:
- when run in portrait mode, things seem to work correctly - when run in landscape mode, screen seems to be offset by about half.
When the game is run with SDL_VIDEO_FULLSCREEN_DISPLAY=0 in landscape, there is no such offset (i e correct behavior).
Hi,
I've tested the patch at http:// bugzilla. libsdl. org/show_ bug.cgi? id=1440 . When testing it with my own game on the nexus7, the result is slightly improved:
- when run in portrait mode, things seem to work correctly
- when run in landscape mode, screen seems to be offset by about half.
When the game is run with SDL_VIDEO_ FULLSCREEN_ DISPLAY= 0 in landscape, there is no such offset (i e correct behavior).