Currently the selection tool cycles between scaling and rotating the selected object, rather like Corel Draw.
The requested feature is this: add one more mode to the cycle, which allows all 4 corners to be freely placed.
This would give us the often-requested "perspective" tool, in an intuitive and hopefully real-time-interactive way, and it should be relatively trivial to implement since the scaling tool already does 90% or more of that this would have to do.
The Effects->Modify Path->Perspective tool does the same thing, but in a terribly unintuitive way. The one thing going for it is reproducibility, which is often difficult with analog interfaces as I'm suggesting.
To help make the results reproducible, I suggest that the context tools offer height:height and width:width ratios so that they can be manually entered.
I'd also love to see the clone facility work with stepped ratios (as above), and possibly a jitter factor for each ratio. That would be quite the texture tool.
This is a feature request.
Currently the selection tool cycles between scaling and rotating the selected object, rather like Corel Draw.
The requested feature is this: add one more mode to the cycle, which allows all 4 corners to be freely placed.
This would give us the often-requested "perspective" tool, in an intuitive and hopefully real-time- interactive way, and it should be relatively trivial to implement since the scaling tool already does 90% or more of that this would have to do.
The Effects->Modify Path->Perspective tool does the same thing, but in a terribly unintuitive way. The one thing going for it is reproducibility, which is often difficult with analog interfaces as I'm suggesting.
To help make the results reproducible, I suggest that the context tools offer height:height and width:width ratios so that they can be manually entered.
I'd also love to see the clone facility work with stepped ratios (as above), and possibly a jitter factor for each ratio. That would be quite the texture tool.