This is not only bit-field related, but a more general problem that applies to any member < 32 bit. Especially for large classes that have many small 0-initilized members this makes the constructor explode in size.
See: https://godbolt.org/z/LyqvCe
This is not only bit-field related, but a more general problem that applies to any member < 32 bit. Especially for large classes that have many small 0-initilized members this makes the constructor explode in size.
See: /godbolt. org/z/LyqvCe
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