I'd say we directly use system dpi value for xul rendering, w/o rounding it to 96 multiples, but we round it for content rendering. This is IMHO actually a semi-dup of bug 426788, we just confuse users by different behavior for content and xul.
I'd say we directly use system dpi value for xul rendering, w/o rounding it to 96 multiples, but we round it for content rendering. This is IMHO actually a semi-dup of bug 426788, we just confuse users by different behavior for content and xul.