@Bostyan87: If I'm not wrong, ApexDC++ is based on DC++ with some improvements, so this issue is present in ApexDC++ too.
@iceman50: well, ok, fair enough, but I think that such a point of view will never make dc++ to advance and become better. But ok, it's not my choice. I did what I could and further from here I cannot influence things any more.
@Bostyan87: If I'm not wrong, ApexDC++ is based on DC++ with some improvements, so this issue is present in ApexDC++ too.
@iceman50: well, ok, fair enough, but I think that such a point of view will never make dc++ to advance and become better. But ok, it's not my choice. I did what I could and further from here I cannot influence things any more.