Dash reset when pulling out launcher is too eager
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ubuntu UX |
Fix Released
|
Medium
|
Vesa Rautiainen | ||
unity8 (Ubuntu) |
Fix Released
|
Medium
|
Josh Arenson |
Bug Description
1) Go the app store, look at an app page, maybe start writing a review
2) Pull out the launcher
If you are even a little enthusiastic with your pull, the dash resets, and you lose your place.
I do it by accident often, and it's annoying. I think it would be reasonable to wait till the drag goes more than a launcher's width past the launcher or something similar.
--------Desired design-------------
Don't go home scope (left most) yet when gesture has passed the launcher width. Follow the same logic here as when performing left edge gesture when some other app than Dash is focused.
I don't think there is exact spec or parameters anywhere but basic rules are:
- Only trigger switch on finger release (the home scope can and should already be revealed during the gesture)
- To go to home scope certain horizontal threshold value needs to be exceeded and gesture direction on release needs to be from left to right.
Related branches
- Unity8 CI Bot: Approve (continuous-integration)
- Albert Astals Cid (community): Approve
-
Diff: 19 lines (+8/-1)1 file modifiedqml/Shell.qml (+8/-1)
Changed in ubuntu-ux: | |
importance: | Undecided → Medium |
status: | New → Triaged |
assignee: | nobody → Vesa Rautiainen (vesar) |
Changed in ubuntu-ux: | |
status: | Triaged → In Progress |
Changed in ubuntu-ux: | |
status: | In Progress → Fix Committed |
Changed in unity8 (Ubuntu): | |
assignee: | nobody → Josh Arenson (josharenson) |
status: | Triaged → In Progress |
You get a refresh by pulling the launcher? But the refresh is for a vertical pull and the launcher is horizontal, no?