Add option to restore behavior of using mouse scrollwheel to focus app windows
Bug #1288957 reported by
Christopher Townsend
This bug affects 14 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Fix Released
|
Medium
|
Christopher Townsend | ||
unity (Ubuntu) |
Fix Released
|
Medium
|
Christopher Townsend |
Bug Description
The fixes for bug #1263786 and bug #1267888 has caused headaches for users who were used to focusing inactive windows using the scrollwheel on the Launcher icon of opened apps.
We should have an option in the CCSM Unity plugin that will allow users to restore this behavior if they want that behavior back.
Related branches
lp://staging/~townsend/unity/scroll-inactive-icon-option
- PS Jenkins bot (community): Approve (continuous-integration)
- Brandon Schaefer (community): Approve
-
Diff: 196 lines (+44/-6)10 files modifiedlauncher/AbstractLauncherIcon.cpp (+2/-1)
launcher/AbstractLauncherIcon.h (+1/-0)
launcher/ApplicationLauncherIcon.cpp (+13/-1)
launcher/Launcher.cpp (+6/-0)
launcher/Launcher.h (+2/-0)
launcher/LauncherOptions.cpp (+2/-0)
launcher/LauncherOptions.h (+1/-0)
plugins/unityshell/src/unityshell.cpp (+7/-0)
plugins/unityshell/unityshell.xml.in (+6/-0)
tests/test_application_launcher_icon.cpp (+4/-4)
Changed in unity: | |
status: | New → Confirmed |
Changed in unity (Ubuntu): | |
status: | New → Confirmed |
Changed in unity: | |
importance: | Undecided → Medium |
Changed in unity (Ubuntu): | |
importance: | Undecided → Medium |
Changed in unity: | |
assignee: | nobody → Christopher Townsend (townsend) |
Changed in unity (Ubuntu): | |
assignee: | nobody → Christopher Townsend (townsend) |
Changed in unity: | |
milestone: | none → 7.2.0 |
Changed in unity: | |
status: | Confirmed → In Progress |
Changed in unity (Ubuntu): | |
status: | Confirmed → In Progress |
Changed in unity: | |
status: | In Progress → Fix Committed |
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Honestly, I don't see why middle click should function on inactive launchers by default but not the wheel. But as long as long as it can be turned on somehow I'll be a happy camper.
The use case for this that I think those of us who like it have caught on to without realizing it is that it doesn't require the mouse to come to a complete stop to activate. Actually clicking with a moving mouse of course initiates a drag operation; but with the wheel selection you can just keep right on moving.