Allow Widelands to address more than 2GB memory.
Bug #1249836 reported by
Joe
This bug affects 3 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Medium
|
Tino |
Bug Description
Use the attached save game and map. The game crashes on autosave. Not on every autosave, but approximately on one out of three.
I am using Widelands build 6820 on Windows 7.
Related branches
Changed in widelands: | |
status: | New → Confirmed |
Changed in widelands: | |
assignee: | nobody → Tino (tino79) |
milestone: | build19-rc1 → build18-rc1 |
status: | Confirmed → Fix Committed |
tags: | added: win32 |
summary: |
- Widelands needs more memory than 32bit can address. + Allow Widelands to address more than 2GB memory. |
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Thanks for reporting this issue.
I tried to reproduce it by setting the time between automatic save games to 3 minutes, loaded the game and let it run for ~20 minutes. I did not see a crash, but I suspect it might be related to the enormous size of the map as both saving and loading took quite some time. How much RAM does your computer have, and are you running a 64bit or 32bit OS? Also, do you get some sort of error message or does it simply crash?