Minimap displays colors incorrectly (SDL renderer)
Bug #1225944 reported by
wl-zocker
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
widelands |
Fix Released
|
Medium
|
Unassigned |
Bug Description
Tested in r6748 on Win7.
As you can see in the attached screenshot, the minimap looks quite strange.
The player colors are wrong. They should be (clockwise, starting on the right top) blue, red, yellow, green, black, brown (red and black are in the mainscreen).
The terrain is only displayed in areas owned by a player, but in unexpected colors (good to see at the red player: the two large pink areas are water). In areas that are owned by no one, only the wooden background is shown (I am spectator, therefore the whole map should be visible). (Undiscovered areas in single-player mode are black.)
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Could you try to disable opengl in the advanced options?